local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 12006
L0_1.ActorAlias = "12006"
L1_1 = {}
L1_1.q1200601 = 1200601
L1_1.q1200602 = 1200602
L1_1.q1200603 = 1200603
L1_1.q1200607 = 1200607
L1_1.q1200608 = 1200608
L1_1.q1200606 = 1200606
L1_1.q1200605 = 1200605
L1_1.q1200604 = 1200604
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 3006
L2_1.alias = "Npc3006"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1200501Mio"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc3006Data = L2_1
L2_1 = {}
L2_1.id = 3044
L2_1.alias = "Npc3044"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1200601FoodOwner"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc3044Data = L2_1
L2_1 = {}
L2_1.id = 1013
L2_1.alias = "Npc1013"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1200601FoodAyakaSit"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1013DataFoodSit = L2_1
L2_1 = {}
L2_1.id = 1013
L2_1.alias = "Npc1013"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1200602FoodAyakaCook"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1013DataCookPoint = L2_1
L2_1 = {}
L2_1.id = 1005
L2_1.alias = "Paimon"
L2_1.script = "Actor/Quest/Q352/Paimon"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.PaimonData = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q12006Trigger"
L2_1.script = "Actor/Gadget/Q12006Trigger"
L2_1.id = 70900002
L3_1 = {}
L4_1 = {}
L4_1.x = -3008.071
L4_1.y = 220.3147
L4_1.z = -4362.083
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Q12006Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
